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That’s not to say the fun is even always there to be found, but if you can understand why someone might enjoy the game, you can at least work from common grounding.

It’s sometimes difficult, but I think finding the fun is the difference between saying that a game is hot garbage (which it may be) and saying that it’s not to your tastes. You can use the calculator at: sotacalc.One of the things that I believe is utterly vital to writing about games in general and MMOs in particular is finding the fun. Please respond to this thread if you find any bugs or notice that future updates cause this calculator to become out of date in any way. We use the Attunement Google spreadsheet Leonard posted to the forum to obtain all of the skill exp modifiers. (left right calculator uses the Player Leveling Google spreadsheet published to the shroud of the avatar forum to obtain the base exp cost per level of skill.
Shroud of the avatar weather calculator code#
I would like to acknowledge my good friend who graciously donated his time to translate my c# code into javascript, writing the interface, and getting the web site working. The calculator then tells you what your other seven skills should be set to in order to achieve 100 death attunement with the minimum amount of exp under these constraints.

We then lock Summon Lich, Undead Mastery, and Mummified Undead to 100 each because we don't want these skills to change in the optimization. We will drop Summon Skeleton from our skills to consider, and add Summon Lich. For such an example let's consider a death mage who wants to focus on summoning lichs. Also, you may want more expensive skills to be higher than less expensive ones. Notice that Summon Lich was not among the skills used in the previous two examples. Notice that with this configuration we've achieved 100 death attunement for only 30.7 million! That may not be a huge percent difference, but I'll take four hours of my life back from grinding exp any day.įinally, your build may not want to focus only on the ten least expensive skills in the magic school of your choice.
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Now the skills are all free to be optimized, and it tells us what level we should make those ten skills. Here we'll let the calculator choose the skills for us, and notice how it still chooses the same ten skills from the last example.
Shroud of the avatar weather calculator how to#
Now let's use the calculator to show us how to achieve 100 death attunement with the minimum possible exp cost. We see that achieving 100 death attunement in this way costs 34.7 million exp. This means that no optimization is going to occur because all the skills are locked into place. In the first screenshot we achieve this attunement by manually locking the ten lowest cost death skills to 100. We will set our target attunement to 100. Let's consider a death mage as an example of using the calculator. Remember, any constraint you add to the optimization reduces its flexibility, which will result in a higher exp cost for achieving the target attunement. You can further constrain the optimization by manually choosing the ten skills from the school to use and may also choose to lock certain skills at a particular level. This will result in the minimum possible exp cost to achieve the target attunement. If you push the calculate button without entering anything else then the calculator will automatically choose the ten least expensive skills from the school and optimize all of them. To use the calculator one starts by choosing a school of magic and a target attunement value. That idea inspired me to write an attunement optimization calculator. That got me thinking one day that if I raised a cheaper skill to 101 and lowered a more expensive skill to 99 then the average of the two would remain 100 but it could potentially cost less exp.

However, some of these skills cost more exp to level than others.

If you're like me, you would just level ten of your skills to 100 and be done with it. I would like to introduce you to a handy new tool which can be used to save you time! Let's say you are working up some magic skills and decide you would like to shoot for 100 attunement in a particular school of magic.
